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Name: Combo AP Cost: 2 Description: Allows a character to perform a series of attacks in rapid succession in a single action. Effect: Replaces standard "Attack" with Combo attack, allowing for 1d3 hits. Combo hits use Strength (or in rare cases Magic) / 10 for base damage. Learning: By Level (1) By Item (No) By Teacher (DC10)
Name: Focus AP Cost: 2 Description: Allows a character to focus their mental faculties towards the perfect cast. Effect: The next cast after a user focuses receives a +4 to-hit and +6 damage, which wears off whether the spell hits or not. A user may delay casting and maintain focus, but loses it if they take any action. Learning: By Level (1) By Item (No) By Teacher (DC20)
Name: Magic Lock-On AP Cost: 1 Description: A characters spells become capable of homing in on their target. Effect: Spell to hit bonus is doubled. Learning: By Level (1) By Item (Yes) By Teacher (DC30)
Name: Furious Shout AP Cost: 2 MP Cost: 20 Description: Make a brave roar capable of knocking down up to 3 opponents Effect: Deals Strength Stat as damage, plus a 50% chance of knockdown on 1d3 opponents. Learning: By Level (1) By Item (Yes) By Teacher (DC 15)
Name: Strike Raid AP Cost: 2 MP Cost: 10 Description: A single ranged attack taking advantage of the magical properties of your weapon. Effect: Deals one normal hit up to 2 areas away before instantly returning your weapon to you. Learning: By Level (1) By Item (Yes) By Teacher (DC 25)
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