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Name: Fire MP Cost: 10 Description: Creates a small fireball to track and strike one target. Effect: MAG - +3 to-hit, +3 damage. Learning: By Level (1) By Item (Yes) By Teacher (DC10)
Name: Fira MP Cost: 20 Description: Creates a pair of fireballs to track and strike one target. Effect: MAG - +6 to-hit, +5 damage. Learning: By Level (5) By Item (Yes) By Teacher (DC20)
Name: Firaga MP Cost: 40 Description: Creates a stream of fireballs to track and strike one target. Effect: MAG - +10 to-hit, +8 damage. Learning: By Level (15) By Item (Yes) By Teacher (DC50) _______________________________________________________
Name: Blizzard MP Cost: 10 Description: Creates a chunk of sharp ice directly in front of the user, then projects it forward at a target. Effect: MAG - +0 to-hit, +5 damage. Learning: By Level (1) By Item (Yes) By Teacher (DC10)
Name: Blizzara MP Cost: 20 Description: Creates a series of chunks of ice directly in front of the user, then fires it forward in a shotgun-like pattern. Effect: MAG - +3 to-hit, +8 damage. Learning: By Level (5) By Item (Yes) By Teacher (DC20)
Name: Blizzaga MP Cost: 40 Description: Creates a series of icy projectiles that bombard a single target. Effect: MAG - +5 to-hit, +12 damage. Learning: By Level (15) By Item (Yes) By Teacher (DC50) ________________________________________________________
Name: Thunder MP Cost: 15 Description: Creates a series of lightning bolts that strike up to 2 targets simultaneously. Effect: MAG - +0 to-hit, +3 damage, 2 targets. Learning: By Level (1) By Item (Yes) By Teacher (DC15)
Name: Thundara MP Cost: 30 Description: Creates a rain of lightning that strike up to 3 targets simultaneously. Effect: MAG - +3 to-hit, +5 damage, 3 targets Learning: By Level (7) By Item (Yes) By Teacher (DC26)
Name: Thundaga MP Cost: 60 Description: Creates a blistering storm that strike up to 4 targets simultaneously. Effect: MAG - +5 to-hit, +8 damage, 4 targets Learning: By Level (17) By Item (Yes) By Teacher (DC54) _______________________________________________________
Name: Water MP Cost: 10 Description: Creates a dense bubble of water around a single target before it pops. Effect: MAG - +3 to-hit, +3 damage Learning: By Level (3) By Item (Yes) By Teacher (DC14)
Name: Watera MP Cost: 20 Description: Creates a large solid bubble of water above a single target before it falls onto it. Effect: MAG - +6 to-hit, +6 damage Learning: By Level (8) By Item (Yes) By Teacher (DC26)
Name: Watega MP Cost: 40 Description: Creates a small wave of water that appears, washes over a target, then disappears. Effect: MAG - +10 to-hit, +10 damage. Learning: By Level (18) By Item (Yes) By Teacher (DC56) _______________________________________________________
Name: Verdant MP Cost: 15 Description: A series of small vine whips strike and wrap around a single target. Effect: MAG - +3 to-hit, +3 damage. 25% chance to grapple; to break, target STR vs. caster MAG. Learning: By Level (2) By Item (Yes) By Teacher (DC12)
Name: Verdara MP Cost: 30 Description: A thick pair of vines break from the ground to strike and entangle a target. Effect: MAG - +5 to-hit, +5 damage. 33% chance to grapple; to break, target STR vs. caster MAG +3. Learning: By Level (7) By Item (Yes) By Teacher (DC22)
Name: Verdaga MP Cost: 60 Description: A nest of vines erupts from the ground underneath a single target to strike at and entangle it. Effect: MAG - +8 to-hit, +8 damage. 50% chance to grapple; to break, target STR vs. caster MAG +5. Learning: By Level (17) By Item (Yes) By Teacher (DC54) _______________________________________________________
Name: Quake MP Cost: 15 Description: Breaks the ground underneath a single target to bounce them up into the air and back downwards Effect: MAG - +0 to-hit, +5 damage; 25% chance of Knockdown. Learning: By Level (3) By Item (Yes) By Teacher (DC15)
Name: Quakara MP Cost: 30 Description: Breaks the ground underneath a single target to sink them inwards, only to explode upwards. Effect: MAG - +3 to-hit, +8 damage; 33% chance of knockdown. Learning: By Level (8) By Item (Yes) By Teacher (DC25)
Name: Quaga MP Cost: 60 Description: A large chunk of rock is thrown upwards into the air with the target on it, only to explode and drop back down with it. Effect: MAG - +5 to-hit, +12 damage; 50% chance of Knockdown. Learning: By Level (18) By Item (Yes) By Teacher (DC56) _______________________________________________________
Name: Magnet MP Cost: 20 Description: A sphere of powerful spiritual energy forms in the middle of an Area, bringing all targets inside of it inwards towards the center and stunning them briefly. Effect: MAG - +3 to-hit, +3 damage. Targets stunned for 1 round and bunched together. Learning: By Level (5) By Item (Yes) By Teacher (DC20)
Name: Magnera MP Cost: 40 Description: A powerful, dense, sparking electromagnetic source appears in the middle of an Area, drawing all targets inwards towards it and stunning them briefly. Effect: MAG - +5 to-hit, +5 damage. Targets stunned for 1 round and bunched together. Learning: By Level (10) By Item (Yes) By Teacher (DC35)
Name: Magnega MP Cost: 80 Description: A column of electromagnetic power shoots up in the middle of an Area, drawing all targets inside of it towards the center to spin and stun them. Effect: MAG - +8 to-hit, +8 damage. Targets stunned for 2 rounds and bunched together. Learning: By Level (20) By Item (Yes) By Teacher (DC62) _______________________________________________________
Name: Shadow MP Cost: 15 Description: Creates a swirling vortex of darkness around a single target. Effect: MAG - +3 to-hit, +3 damage. Raised to +5/+5 in moonlight or dark enough areas. Learning: By Level (4) By Item (Yes) By Teacher (DC18)
Name: Shadora MP Cost: 30 Description: Makes a target's shadow jump out and attack it. Effect: MAG - +6 to-hit, +6 damage. Raised to +9/+9 in moonlight or dark enough areas. Learning: By Level (9) By Item (Yes) By Teacher (DC30)
Name: Shadoga MP Cost: 60 Description: Makes a target's ally's shadow jump out and attack the target. Effect: MAG - +8 to-hit, +8 damage. Raised to +12/+12 in moonlight or dark enough areas. Learning: By Level (19) By Item (Yes) By Teacher (DC58) _______________________________________________________
Name: Lux MP Cost: 15 Description: Creates a bright swirl of primsatic light that strikes up to 2 targets. Effect: MAG - +3 to-hit, +3 damage. Raised to +5/+5 in daylight or bright enough areas. Learning: By Level (4) By Item (Yes) By Teacher (DC18)
Name: Lucira MP Cost: 30 Description: Creates a swirling prism of light that sends out beams to strike up to 3 targets. Effect: MAG - +6 to-hit, +6 damage. Raised to +8/+8 in daylight or bright enough areas. Learning: By Level (9) By Item (Yes) By Teacher (DC30)
Name: Luciga MP Cost: 60 Description: Creates a small nova of prismatic light that explodes in beams to strike up to 4 targets. Effect: MAG - +8 to-hit, +8 damage. Raised to +12/+12 in daylight or bright enough areas. Learning: By Level (19) By Item (Yes) By Teacher (DC58) _______________________________________________________
Name: Dark MP Cost: 20 Description: Sends a powerful projectile of Dark energy to strike a single target. Effect: MAG - +5 to-hit, +5 damage. Learning: By Level (5) By Item (Yes) By Teacher (DC20)
Name: Darkra MP Cost: 40 Description: Sends a pair of Dark projectiles at a single target. Effect: MAG - +8 to-hit, +10 damage. Learning: By Level (10) By Item (Yes) By Teacher (DC30)
Name: Darkga MP Cost: 80 Description: Sends a long series of Dark projectiles at a single target. Effect: MAG - +12 to-hit, +15 damage. Learning: By Level (20) By Item (Yes) By Teacher (DC60) _______________________________________________________
Name: Dia MP Cost: 20 Description: A spray of Light projectiles strikes 2 enemies. Effect: MAG - +5 to-hit, +5 damage. Learning: By Level (5) By Item (Yes) By Teacher (DC20)
Name: Diara MP Cost: 40 Description: Long waves of light energy surge outwards to strike up to 3 targets. Effect: MAG - +10 to-hit, +8 damage. Learning: By Level (10) By Item (Yes) By Teacher (DC30)
Name: Diaga MP Cost: 80 Description: A series of blistering projectiles of Light energy are sent outwards to strike up to 4 targets. Effect: MAG - +15 to-hit, +12 damage. Learning: By Level (20) By Item (Yes) By Teacher (DC60) _______________________________________________________
Name: Ruin MP Cost: 15 Description: A ball of non-elemental energy strikes a single target. Effect: MAG - +3 to-hit, +3 damage. 25% chance of knocking a target back 1 Area. Learning: By Level (3) By Item (Yes) By Teacher (DC15)
Name: Ruinra MP Cost: 30 Description: A series of non-elemental energy balls sears through a target. Effect: MAG - +6 to-hit, +6 damage. 33% chance of knocking a target back 1 Area. Learning: By Level (8) By Item (Yes) By Teacher (DC26)
Name: Ruinga MP Cost: 60 Description: A strong burst of raw, non-elemental energy strikes a single target before exploding outwards. Effect: MAG - +10 to-hit, +10 damage. 50% chance of knocking a target back 1 Area. Learning: By Level (18) By Item (Yes) By Teacher (DC56) _______________________________________________________
Name: Demi MP Cost: 30 Description: Creates a small gravitational pool beneath a target that drains stamina. Effect: Drains 20% of target's HP up to 100. Learning: By Level (8) By Item (Yes) By Teacher (DC28)
Name: Demira MP Cost: 60 Description: Creates a swirling chasm of gravity around 2 targets that drains stamina. Effect: Drains 33% of a target's HP up to 150. Learning: By Level (13) By Item (Yes) By Teacher (DC36)
Name: Demiga MP Cost: 120 Description: Creates a vortex around up to 3 targets that drains stamina. Effect: Drains 50% of a target's HP up to 200. Learning: By Level (23) By Item (Yes) By Teacher (DC66) _______________________________________________________
Name: Comet MP Cost: 30 Description: Drops a large comet through the atmosphere to strike an Area. Effect: MAG - +5 to-hit, +10 damage to all targets in an Area. Learning: By Level (12) By Item (Yes) By Teacher (DC40)
Name: Cometra MP Cost: 60 Description: Rains a series of comets through the atmosphere to strike an Area. Effect: MAG - +8 to-hit, +15 damage to all targets in an Area. Learning: By Level (22) By Item (Yes) By Teacher (DC70)
Name: Meteor MP Cost: 120 Description: Pulls a large rock through the atmosphere to devastate an Area. Effect: MAG - +12 to-hit, +24 damage to all targets in an Area. Learning: By Level (32) By Item (Yes) By Teacher (DC100) _______________________________________________________
Name: Nova MP Cost: 30 Description: A searing blast of spiritual energy pierces magical defenses to deal damage to 1 target. Effect: MAG - +5 to-hit, +10 damage; negates Shell, Wall, all Reflects. Learning: By Level (12) By Item (Yes) By Teacher (DC40)
Name: Flare MP Cost: 60 Description: A swirling implosion of high-powered spiritual energy pierces magical defenses to deal damage to 2 targets. Effect: MAG - +8 to-hit, +15 damage to 2 targets; negates Shell, Wall, all Reflects. Learning: By Level (22) By Item (Yes) By Teacher (DC70)
Name: Starflare MP Cost: 120 Description: A series of chain-reaction explosions of spiritual energy around 3 targets pierces all magical defenses and deals damage. Effect: MAG - +12 to-hit, +24 damage to 3 targets; negates Shell, Wall, all Reflects. Learning: By Level (32) By Item (Yes) By Teacher (DC100) _______________________________________________________
Last edited by Tony on Fri Jun 29, 2012 3:20 pm, edited 10 times in total.
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Name: Blind MP Cost: 20 Description: A cloud of dark energy surrounds a target to reduce its vision. Effect: Removes a target's STR and MAG to-hit bonuses (statistic is rolled only) for 2 rounds. Learning: By Level (1) By Item (Yes) By Teacher (DC10)
Name: Silence MP Cost: 30 Description: A bright white light flashes around a target, breaking its spiritual connection to prevent it from casting magic, as well as rendering it mute. Effect: Target is unable to cast magic or use MAG-related Abilities for 2 rounds. Learning: By Level (4) By Item (Yes) By Teacher (DC18)
Name: Confuse MP Cost: 40 Description: A series of bright flashes of white light confuses and disorients a target, making it mistake friend for foe. Effect: Target randomizes attack pattern, including friends and foes; roll 1d(targets) to determine. Lasts 2 rounds. Learning: By Level (8) By Item (Yes) By Teacher (DC26)
Name: Poison MP Cost: 30 Description: A leeching dose of spiritual energy drains the stamina from a target slowly. Effect: Each time a target takes an action (including dodges), it suffers a 5% loss of HP for 2 rounds. Learning: By Level (6) By Item (Yes) By Teacher (DC22)
Name: Sleep MP Cost: 30 Description: A swirl of greyish energy swirls around a target before lulling it to sleep for a short time. Effect: Renders a target unable to act or dodge for 2 rounds. STR-based attacks/abilities will wake the target, MAG-based spells will not. Learning: By Level (3) By Item (Yes) By Teacher (DC14)
Name: Berserk MP Cost: 60 Description: A red energy is infused into a character, forcing it to attack with abandon. Effect: Reduces a character to randomized physical attacks, but raises its damage to 200% for 2 rounds. Learning: By Level (11) By Item (Yes) By Teacher (DC32)
Name: Stop MP Cost: 60 Description: Locks a character in place in time. Effect: Prevents a target from acting or evading attacks for a short time. When effect is over, damage taken during effect accumulates immediately. Lasts for 2 rounds. Learning: By Level (13) By Item (Yes) By Teacher (DC36)
Name: Slow MP Cost: 40 Description: Reduces a character's speed drastically. Effect: Reduces a target's rolls by 50% (reduces a 1d10+5 to 1d5+5, round up). Lasts for 2 rounds. Learning: By Level (9) By Item (Yes) By Teacher (DC28)
Name: Petrify MP Cost: 80 Description: Encases a single target in stone, forming a neat carbonite-like likeness of it. Effect: A character is considered KO for all intents and purposes, and doesn't take any damage if struck. Lasts until treated. Learning: By Level (14) By Item (Yes) By Teacher (DC38)
Name: Deprotect MP Cost: Description: A stiff, unnatural cold freezes a single target's magical barriers solid and brittle, removing their protective benefits. Effect: Removes "Protect" status effect. If cast on a neutral target, raises physical damage taken to 150%. Learning: By Level () By Item () By Teacher ()
Name: Deshell MP Cost: Description: A stiff, unnatural cold helps conduct spiritual energy around a single target, as well as remove their magical protections. Effect: Removes "Shell" status effect. If cast on a neutral target, raises magical damage taken to 150%. Learning: By Level () By Item ( ) By Teacher ( )
Name: Degen MP Cost: Description: A terrible cold interferes with the body's ability to heal. Effect: Removes "Regen" status effect. Learning: By Level ( ) By Item ( ) By Teacher ( )
Name: Debrave MP Cost: Description: A frightful cold cuts to the bone, chilling a target's spirits. Effect: Removes "Brave" status effect. If cast on a neutral target, lowers physical damage done by 50%. Learning: By Level ( ) By Item ( ) By Teacher ( )
Name: Defaith MP Cost: Description: A brittle cold makes it difficult to concentrate for a single target, reducing its ability to focus. Effect: Removes "Faith" status effect. If cast on a neutral target, lowers magical damage done by 50%. Learning: By Level ( ) By Item ( ) By Teacher ( )
Name: Deguard MP Cost: Description: An uncanny chill freezes even the toughest magical auras solid so they clatter to the ground as crystals. Effect: Removes "Reflect" and "Wall" status effects. If cast on a neutral target, raises all damage taken to 150%. Learning: By Level ( ) By Item ( ) By Teacher ( )
Name: Dispel MP Cost: Description: A powerful blitz of spiritual energy breaks enchantments on a single target. Effect: Removes all positive status effects from a single target. Learning: By Level ( ) By Item ( ) By Teacher ( )
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